![]() ![]() The Source Engine is uniquely suited for extensibility. It’s a child of an ecosystem of iterative development, where games were built on top of each other for generations. Really, due to how the Source engine is built, it’s a mod of a mod of a mod of a mod, and so on, going all the way back to Quake. ![]() The Raphael Parable, then, is a mod of a mod. (This time the engine from Portal 2, which was itself mostly based on Half-Life 2.) There’s significantly more content and it’s much more polished, but at the end of the day, just like the original mod was running on Half-Life 2, the Steam release of The Stanley Parable is essentially running on Portal 2. When writing the HD steam remake Davey again used Source, probably because he was familiar with the engine. The original mod and the steam re-release Davey Wreden did exactly this to make The Stanley Parable he took the basic 3D engine and a few generic office-themed assets and made a completely new experience. The Source Engine, which Half-Life 2 is built on, makes it easy to author a set of new maps and release it as a “ sourcemod”. ![]() The original published version is a Half-Life 2 mod from 2011, of which the 2013 Steam release is an HD remix. The Stanley Parable itself started as a mod. The Weird Genealogy of The Raphael Parable □ This article is spoiler-free for The Stanley Parable and everything else. Ultra Deluxe is made by crowscrowscrows in Unity, which unfortunately stops this iterative development in its tracks. Unfortunately, I quickly realized this was a non-starter for one simple reason: Unity. When I first saw this, I thought it would be a fun opportunity to go back to The Raphael Parable and tighten up some of the work that didn’t age well (I slapped it together pretty quickly, in hindsight, and it shows in places) as a new mod for the new version of the game. A mod for the Steam release of The Stanley Parable that bootstraps the assets and mechanics to create a totally different game.Ī new version of The Stanley Parable is releasing soon: The Stanley Parable: Ultra Deluxe is slated to be a remake with improved graphics, new endings, and console support. I say “game content” here because The Raphael Parable isn’t a game per se, but a map. My first published, “successful” piece of game content was The Raphael Parable, a little exploration game about wandering through an impossible office. ![]()
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